Master the Room.
Perfect the Sound.

The premium acoustic analysis and 3D simulation workspace. Capture impulses, generate BOMs, and simulate the results before you build.

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Physical Bounds (meters)
L
W
H
● Listener Point
■ Audio Source
Live Metrics
T60: 2.50s
Room Volume
3000 m³
AUTO-BOM COVERAGE
0%

Powered by Acoustic Physics

OODIO's core engine uses the Schroeder Integration Method. Instead of trying to read noisy, raw reflections, we mathematically convert the impulse response into a perfectly smooth energy decay curve by integrating the squared audio samples backward in time.

Once your decay time is established, the Auto-BOM algorithm utilizes the Sabine Equation to prescribe the exact square footage of acoustic panels, diffusers, and bass traps required to hit your target metrics based on your room's cubic volume.

Sabine Reverb Formula
T60 = 0.161 × V / A
Schroeder Energy Integral
E(t) = h²(τ) dτ

Download OODIO Workspace

Available for macOS and Windows. Free for independent engineers.

Windows

Windows 10 / 11 (64-bit)

Download .EXE

macOS

Apple Silicon (M1/M2) & Intel

Download .DMG